Wednesday, 6 March 2019
Every Plot Point is Clicking Together.......
(Spoilers down below!)
Today I finished two routes. Well, I started the other one yesterday so I was already almost done when I started playing, but oh well....
Shirabe's route was good and all that, it's not very fresh in my mind now so it's harder to talk about. But the route I finished in only a day (actually only a bit over an hour of play time) was Makoto's. Apparently it's best to play that one last, but it doesn't really matter for me.
His route was actually a lot sadder than I thought it would be, but I was still quite happy because a few of my theories turned out to be correct! I predicted that Makoto might've been either the player Saki replaced or Count Hogstein, and both of them turned out to be true! And those random dreams that occured near the end of each chapter, they weren't Saki's like I had thought, they were actually his! I think I misinterpreted them a bit because sometimes I had to play without the sound.
Makoto's actually really sweet but also just quite messed up. Saki had to somehow fix him with the power of love. I thought a couple of times that the route was going to end with suicide like a certain other game that I was gonna mention, but shouldn't in case the reader hasn't played it, but luckily he survived to give Saki two kisses. The ending wasn't exactly the happiest because he still had to go to prison, but they made it seem not that bad because of their love or something. This route must be a bit shorter than the others, which I expected after playing the original Hakuoki's "secret" route which was literally just an alternate ending. (I'm still disappointed with that, by the way.)
I think that a lot of the character backstories from the other routes were spoiled here, so I can understand why this was locked. When I restarted the common route for the third time, there was also a character who wasn't there before, but he didn't pop up again. Earlier I said that I was missing things from Wakasa's route, and I think I've found one of them. When you play the common route before unlocking Makoto, there's a part in the story where you explore the park for the first time and you get to choose what character you do it with. But once you unlock the extra route, you can't get it again unless you choose this one choice at the beginning that shoos Makoto away. When I did the common route to get Wakasa, I was unaware of this and ended up missing a CG of him. But today I managed to get it so everything's fine, I suppose.
But now I have to skip through the common route again to pursue Mitarashi. I've never found an otome that's easier to get the route you want, and all of the good endings, than this game. I have been using walkthroughs occasionally just to check my answers, like when I wanted Makoto's route I wanted to look up to see how to get his route without getting loads of affection points for the others. A lot of times I've gotten bad endings because I failed the mini game, or just made one wrong choice, but it wasn't like the other games where it's because I made hundreds of mistakes in the past and it's impossible to go back and see where I messed up.
To be honest, I was a bit skeptical of Sweet Fuse in the past because none of the love interests really appealed to me. I know people should be judged by personalities but I'm pretty shallow and just go by looks. Even after I had bought it I was a bit skeptical still, but I'm glad I played it now. It's like that with a lot of things I'm not sure about, I experience them and then end up loving them. This otome is as good as all of the other wildly popular titles, so it should be talked about more! Well, I suppose me covering it on this blog might give it a tiny bit more publicity... It would be cool if it had a fan-disc or something but I'm not really sure where they could take the characters once this is over... Maybe they could just do after-stories or something?
I wonder how people feel about the kinds of posts I write on my blog. People usually write reviews for video games, not personal diaries on them! I could do reviews but by the time I've finished a game a lot of the minor details will have slipped my mind, and I'm not going to write notes whilst I play because that'll ruin it. I suppose these posts could count as notes, but they don't really dive that deep into the plot so they're not. Writing these posts makes my blog slightly different, but I honestly think that this place is turning more into my own diary than an actual public website.
Anyway, that's enough of my ramblings. I still haven't learned how to conclude posts in all my years of blogging, so I'm just gonna say goodbye. Goodbye!
Labels:
otome games,
ps vita,
psp,
sweet fuse,
this blog
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